Oud maar goud
Designer
THE CASE
Our client wanted a digital game within an elderly home that would lead more residents (without gaming experience) and visitors to the communal meeting area to play.
THE SOLUTION
A game with a simple 3 button interaction system that let's users resinate with old dutch culture for engagement. While also introducing them to very simple interactive minigames.
THE RESULT
A trivia-like quiz game that asks questions based on dutch culture and history. That encourages players to answer corrently for points and talk about the answere's with there team. All within a 3 button interactive system with complamentarry simple minigames. RESPOSIBILITIES
My responsebilities as a researcher was interacting and gathering information from our client and our targeted audiance. After receiving said information I shared it with the group.
My resposibilities as a game designer was to use that infomation with my group and turning it into deisgn features, question, minigames and usability improvements for our users. TASKS
My tasks:-Writing game design documents
-Designing UI
-Defining the art-style
-Play testing
-Programming
-Usability testing
-Planning and guiding meetings
-Defining project and team goals